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The Gallantry

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The Gallantry

The Gallantry
The Gallantry
Design Journal Entry #1



The Artwork

Technical Design

Been very busy with the tech bit, as alot of changes and new things are being implemented. First of all is The Gallantry, the Super Waepon known as the Quantum Acceleration Cannon (Blah, how the heck did it get named like that?) has been given line splash, effectively increasing its destructive capibilites. The Gallantry's weapons where also changed. Originally, it had the ball lightening things for ground weapon and a tri laser for air weapon, it now has missles with green smoke, and a tri laser that it shoots at both air and ground (I personaly liked the old weapons better, but it was not my choice. Did some more work on the Falchion so that it actually works. Made some critters be able to attack, some other stuff I need not mention, started working on the Nolaren ships.

Artistic Design

The art is coming along pretty well, in a sense the entire project is art, but this area is probably more for concept art and such. I, in my spare time, have done some concept art for various Nolaren units that are needed. My best is most definately the render I did for the Nolaren fighter craft. It is the picture above. Pretty cool looking, no? Before you ask, the ridges are part of the armor. It got two weapons mounted on the bottom, one on either side. The actual ingame look may not be the same as the concept, the weapons are currently undecided, so they could be anything at this point. I plan to do some concept art for all the Nolaren units so expect to see more stuff with this kind of look in the future. Well, that about it for now.

- War'Giant

 

The Gallantry

 

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