[an error occurred while processing this directive]The Gallantry [an error occurred while processing this directive]

The Gallantry

[an error occurred while processing this directive]
The Gallantry

The Gallantry
The Gallantry
Design Journal Entry #3



Concept Art/Technical Design

Concept Art
 

Carrier1.gif (34908 bytes)


Nolaran Carrier
This is the
Nolaran Carrier, a capital ship that Xavier will likely describe in future Design Journal Entries. It's got the main bay on the top there, towards the rear, just ahead of the top tail fin. It is heavily armored and has a split hull, with curved panels that I envision as shield generators. The Nolaran Carrier differs from the Protoss Carrier in that it carries a much larger complement of onboard strike craft, all of which are piloted by actual Nolarans - since the Carrier does not carry onboard manufacturing facilities, once all of its strike craft are destroyed, it must return to dock with a Nolaran base to be re-equipped. The vessel itself is fast-moving, thanks to Nolaran Atomic Displacement Propulsion (ADP) technology, despite being weighted down with fighters, munitions, and fighter repair/servicing stations.


Carrier2.gif (44445 bytes)

 

 



Nolaran 'Cyclops' Fighter

The
Nolaran strike craft that reside aboard the sleek Carriers are known as Cyclops -Interceptor3.gif (32458 bytes)
they are extremely fast, agile, and pack tremendous amounts of firepower. This comes
at a cost, however, as
Nolaran Cyclops Fighters are poorly armored and shielded. Even
so, they are nearly as durable as
Protoss Scouts.

Interceptor2.gif (31930 bytes)Interceptor1.gif (29673 bytes)

 


Nolaran Shields regenerate very quickly, nearly four times as fast as their comparatively primitive Protoss counterparts (plasma shielding). The Cyclops is equipped with four ADP thrusters, giving it remarkable acceleration and handling capabilities. In the hands of their seasoned, expertly-trained Nolaran pilots, Cyclops Fighters are a terrifying force to be reckoned with. Each Cyclops fighter packs two large Plasma Cannons, giving them the same amount of firepower as the fearsome Nolaran Acolyte, the frigate-sized vessel used for general-purpose missions and assaults. Nolaran Plasma Cannons fire massive volleys of quantum-accelerated, long-ranging energy bolts that easily penetrates Terran armor and quickly drains Protoss shields. In addition, Plasma Cannons generate very little heat, permitting them to fire extremely rapidly with minimal recycle times.

 

Armor1.gif (23347 bytes)

Here we have the basic armor for the Nolaran Crusader, a ground unit.  This model proved to be more difficult to make than the ships; it took several hours to complete. It's a powerfully resilient, lightweight armor, a desirous combination of properties achieved by superior Nolaran technology and engineering. After I finished the first render (right), Xavier told me to add spikes, so they looked less rounded and Terran. So below is another render with spikes.

Armor2.gif (21571 bytes)

NolaranInsignia.gif (29818 bytes)

Technical Design

Well, not a whole lot of tech work done by me personally, lately.  I have started working on doodads that will be added to various tilesets. That's about it.

- War'Giant

 

The Gallantry

 

[an error occurred while processing this directive]