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Prophecy

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Secrets

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Mission 2: The secondary objective is to save as many units as possible while you carry out your objectives; in order to initiate the hidden objective you must not have lost more than five total units, whether they are Zealots or ships. At the end of the mission you will get to settle the long-time question of who would win: the Black Dream, or the Fenix!

Mission 3: Your initial objective is to destroy the Power Generators on the missile platform. Destroy the generators, and make your way through on the right path. Once you destroy the last generator on that side more missiles behind you will power down, allowing you to reach another generator. Destroy this extra generator, and you will note there is no apparent effect. Proceed to destroy the Power Barge (this will not work if you destroy the Supply Barge), and the Fenix will arrive for a rematch.

Mission 4: There is actually three ways you can pass this mission: fulfill your resource quota, eliminate the enemy bases, or bring Ace Tarpals to the beacon behind the enemy bases. Activating the beacon will enable an extra boss battle with the Avenger.

Mission 6: Your mission objectives require you to keep your heroes alive; however, many of you may have noticed that Ace Tarpals will eject from his Wraith, and will not make you lose the mission. In order to trigger the hidden objectives you must have Ace Tarpals survive throughout the entire battle. In the end the Fenix fleet will arrive to attempt a quick rescue operation. Your reward may help you in the future.

Mission 7: The Nydus Canals offer you the ability to reach areas which are otherwise unreachable in this battleship. Once you control the Nydus Canal central node you have access to three free Nydus Canals to use as you please. In the top area in the final section of the ship there is a beacon across a gap; build a Nydus Canal to that point and bring a Zerg unit to the beacon. Upon completion of the mission you take charge of Jim Raynor, as he steals information from Nova Squadron.

Mission 9: Missions are now enabled by locating the hidden Dark Templar and killing him; this Dark Templar is hidden at the lower-right corner of the map,past the Power Generator. The mission will enable a special objective involving Katala.

Mission 10: Locate and retrieve all information from all four temples, as well as destroy the two Stardocks located on the map near the Temple of Earth and Temple of Fire. Upon completion of the map you will enable an extra objective, whereby you can take Vision of the Future veterans Imorih, Kizrath, and Ziktofel on a mission to recover a Warp Gate from the Sennith Brood.

Mission 12: Find and locate the Dark Templar at the lower left end of the map. Your objectives will change to destroying a Warp Gate, controlling Arcturus Mengsk.

Mission 13: Find and locate the Dark Templar in the middle-right area of the space platform. Bring an observer, or Comsat the peninsula area near the Supply Depots, and kill the offending unit. You will receive extra units which serve as a distraction from your main base.

Mission 14: By completing missions 6 and 10 you will be able to add extra units to your army, to better increase your chances of success.

Mission 15: When you are in free-roam with Adonis enter the crew quarters deck. In one of the rooms is a Dark Templar; kill him, then proceed to finish the mission as normal. You will enable the final mission after completing this mission.

There is also another 'hidden' objective, by entering the Programmer's lounge at the end of the crews' deck. When asked if you would like to enter the bonus area bring the Civilian to the beacon marked 'Yes.'

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