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The Gallantry
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The Gallantry Design Journal
Final Thoughts
Final Thoughts: Through out the history of all my campaigns, from the mediocre Crossworlds Saga to the illustrious Celestial Irruption, there has always been one constant: Improvement. Compare and contrast them, and you can see the various improvements as each series progresses. The Gallantry shall be no different. Indeed, it may already be improved just because of the voice actors it uses, taking the campaign to a different level of realism yet to be attained. Or maybe the gameplay - a strong ship like The Fenix combined with some unusual objectives and interesting ways to accomplish them. But then again, it could just be the story. The Gallantry has plans to reach far. An undetermined number of 'episodes', and by episodes, I mean a monthly release of 3-map episodes each with a new adventure in a constantly interlinking storyline. Almost a TV series of sorts, but with gameplay.
Never underestimate the emotional power that an 'object' like the Gallantry ship can have on you, or the impact of only a few personalities. These are the things that will make this campaign worth playing. I really hope all of you decide to stick around and see this thing through and through, it is really going to be exciting.
Set Sail for the Future.
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