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Vision of the Future

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Bosses

Rogues'

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Bosses are those guys that stand out from the rest of the pack, and no wonder why they're bosses. Here is a brief and rough guide and tips on tackling these guys.


Part 1: Prelude to Darkness

Mission 1-3: Chaladar is the boss of Part 1. He creates phantom doubles of himself, so only one is real. At the same time he summons help, but between your two Zerg armies there should be no problems. Keep fighting until Chaladar yields. Kraken Guardians and Queens will make the battle much simpler.


Part 2: The Invasion

Mission 2-2: Amukasier and Warbringer are the bosses of Part 2. Amukasier will send several sets of Warbringers at you, but only one is real. Destroy all the traps and phantom warriors, and utilize the healing beacon when necessary. Keep fighting until Amukasier runs out of Warbringers and flees.

Mission 2-5: It's just Shampoo against three Hunter Killer Lurkers; it does not matter who wins this battle. Psi Storm (for non-EX users) should take care of them in no time.


Part 3: The Search for Friends

Mission 3-2: Thakras and Parakas are the bosses of Part 3. Ignore Parakas and concentrate attacks on the regenerating Thakras until he retreats. Use Mousse to quickly dispatch with the Hydralisk reinforcements quickly.

Mission 3-3: You fight Shampoo 7-on-1, but she's cloaked, reinforcements are on the way, and you have no detectors! She'll immediately attack Mousse (most of the time) when the battle starts, so make sure to keep him moving until the cloak runs out. Ignore Chaladar, Parakas, and Thakras, as they are only illusions. Psi Storm the Mutalisks as they come.


Part 4: The War Against Destiny

Mission 4-3: Maximillian Sturgeon is the boss of Part 4. At first he will summon troops as Chaladar did before, but after a few rounds Sturgeon himself will join the battle. Fire a Magnet Missile to disable him and destroy as normal. Use the same strategy as when fighting the Warbringers.

Mission 4-5: Take out Mother Brain the same way you beat Sturgeon.


Part 5: Endgame

Mission 5-1 (a): The boss of Part 5 (a) is Kuno. He periodically blinks in and out of cloak, and this is the only time you can hit him. During the duel luring him to the bottom-right will reveal him for you to attack because of the new Overlord appearing there. The accompanying Hydralisks will also help you defeat him quickly. Use Tenshin Amaguriken if he gets too close, as it's all over in five blows.

Mission 5-3: Watch for the three Mega Torrasques that roam the dungeon, as they dish out a lot of damage.

Mission 5-3 (b): The boss of Part 5 (b) is Shampoo. Mind Control will not work on her, but it does work on the Torrasques. Eliminate the three Torrasques as you please, and defeat Shampoo as normal (as this time you have a detector present).

Mission 5-3 (c): The boss of Part 5 (c) is Ukyo; however, the goal is to not attack her. Keep running from Ukyo, being careful not to attack her but destroying the Machines as necessary; your goals are the Dragon Tear and the Metal Smasher, so as soon as you see them use Magnet Missiles and destroy them. Keep Xaax burrowed near one of the healing crystals and dark templar Hold Positioned away from Ukyo for easier control.

Mission 5-4: There are several aspects to this boss:

  1. Temporal Vortex. The missile turrets will regenerate Zerg constantly until destroyed. Defeat the sub-bosses and the towers, then concentrate on the main target.
  2. Temporal Beacon. The turrets are aligned in different positions and more lethal sub-bosses appear. Stun them with Magnet Missiles and repeat same procedure as last boss.
  3. Temporal Relay. The generators behind the target will prevent you from harming it. Destroying the turrets will cause different units to warp in, so it's not over until the target is destroyed.
  4. Temporal Nexus. The alignment of the turrets regenerate the target at an accelerated rate, so you must destroy all of them before you can destroy it. Magnet Missile the arbiter and carrier before they can do too much damage.
  5. Temporal Gate. Stun the siege tanks and the Metal Smasher as soon as they are within range. When the turrets are destroyed temporal demons (five in total) will start appearing from the gate, but the gate cannot be destroyed until the power generators in back are destroyed first. Stun the demons as they come through.
  6. Sennith Triumvirate. All three have phantom duplicates as well as constantly regenerate units, so take them out one at a time. Thakras represents the least threat as he's likely to die as soon as he tries to attack, but take out Chaladar as soon as possible. If Parakas runs away destroy the Guardians to make her return.
  7. Zargil. His only major defense is a constantly-regenerating Torrasque, so there shouldn't be any major problems.
  8. Neo Zargil 1. Protect yourselves from the Eyes and Hands with Dark Swarm, then take out the four Ears to prevent the regenerating units from appearing. Then attack the Hands and Eyes (destroying the Foci will eliminate the Eyes faster). Pound on Neo Zargil until....
  9. Neo Zargil 2. He changes tactics once his body is destroyed and constantly summons new troops. Occasionally he creates a psionic barrier; destroy it before resuming your attack on Neo Zargil. Keep attacking until he is destroyed and watch out for the replica Thakras, Parakas, and Chaladars when they appear.

Miscellaneous

Bonus Mission: You fight DoCo! It's a singing group made up of Ranma, Akane, Shampoo, Nabiki, and Kasumi, and only Shampoo and Ranma should present any sort of problems. Find as many heroes as possible, then meet Ukyo on the second floor (use the ramps to go up a floor). You will fight all five bosses at once, but with all the extra heroes it should be a piece of cake. [an error occurred while processing this directive]